![]() PULSAR LOST COLONY STEAM COMMUNITY UPDATE You can now toggle whether or not ship boost is activated by double-tap.You can find this option in the general input settings in the controls menu. We’ve opened up the ability to fully unlock the player camera.If you’re interested, you can check out this page on how to do it: PULSAR LOST COLONY STEAM COMMUNITY HOW TO The game can now interact with multiple SteamInput devices at the same time.Improved sync speed for AI priorities when a non-host captain adds bots it still takes a minute or two for all of the priorities to fully sync up.Tweaked certain text fields to be larger and more readable for smaller screens and resolutions.Player should no longer be able to drop quest-related items. This is especially helpful when using an external controller with the Steam Deck.Upon spotting an object or a hostile ship, you should enter the Sensor Dish. ![]() The sensor dish has two firemodes: leftclick, which fires a scanning probe, and rightclick, which locks on to an enemy target or picks up scrap. If there is no enemy contact, look for scrap and pick it up with rightclick if you cannot pick it up for any reason, the pilot can physically touch the scrap with the ship to pick it up. If the bar fills up but you dont pick up the scrap, check if your cargo is full.Īdditionally, check nearby objects to see if they have research nodes on them. Research, when located, can be picked up by firing a sensor probe at it. If there is a hostile contact, things get complicated. Listen to your captain to identify the target which you should be engaging lock on to this target by holding rightclick. Locking on to a target significantly raises their signature radius, which leads into your next abilities. You can also fire a sensor probe at the target to temporarily and significantly raise its signature radius. Once you have completed these steps, you can move on to exploits. This part is the shortest, and also the most poorly explained ingame. Upon locking on to a target with the sensor dish, you can exit the dish and open the target’s radar contact to access exploits. Exploits are notably different from viruses They are free to use, but require a certain amount of signature radius on the target. There are six exploits, only one of which can be active at a time:ġ. For 30 seconds, all damage to the ship will additionally directly damage the enemy’s Engineering subsystem. If destroyed, the enemy’s thrusters will be disabled until repaired, and their warp drive will no longer charge.Ģ. For 30 seconds, all damage to the ship will additionally directly damage the enemy’s Weapons subsystem. If destroyed, the enemy’s weapons will no longer recharge until repaired. Notably, however, they can still fire until charge is depleted.ģ. For 30 seconds, all damage to the ship will additionally directly damage the enemy’s Science subsystem. If destroyed, the enemy’s shields will no longer recharge, and their sensors will no longer function, disabling their own Exploits.Ĥ. Target ship is 40% more susceptible to Viruses for 60 seconds.ĥ. Negates target’s shield modulation setting for 60 seconds, e.g. Enemy’s reactor will output 20% more heat for 60 seconds.ġ is mostly useless unless you are trying to prevent a target from warping away as part of a quest, or if you rely heavily on maneuvering to survive.Ģ. is generally useful, but not as useful as 3. is the most useful of the 3, as it effectively disables their health regeneration for a period.Ĥ.ĭisabling enemy weapons sounds good in theory, but it only disables their charge, not their actual usage.ģ. is generally useless viruses either work or they don’t, and regardless if they do or not, you are still getting shot at.ĥ. Generically useful removes any damage resistances the target may have, allowing you to deal full damage.Ħ. Enemy ships are not nearly as limited by dwindling resources as you are, and will happily waste all their coolant on fighting you and only you. Once an exploit has been chosen and activated, one should switch to the Programs tab to begin cyber-warfare. There are far too many viruses and programs to detail here, but all of them have a full in-game explanation on their function. ![]() PULSAR LOST COLONY STEAM COMMUNITY FREE.PULSAR LOST COLONY STEAM COMMUNITY FULL.PULSAR LOST COLONY STEAM COMMUNITY UPDATE.PULSAR LOST COLONY STEAM COMMUNITY HOW TO.
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